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Showing posts with the label let's go!

Weekend update

We have done the workshops and it went really well! We got the chance to change our board-game and final videogame ideas for the better by brainstorming between us and, more importantly, hearing what the people had to say about our game low-fi prototype and testing it out on site. This was exciting! Furthermore, we have already something to show this Wednesday for our PixiJS tech prototype: a game map and fog creation. This might be good enough for this version, but we must be quick to develop it furthermore! Stay tuned! ~evoll~

Status update and tech feasibility

After all the discussion about the project, it converged quite nicely on the night-time and secondary concept and we have the project document almost completely finished. While having worked tirelessly in our project document throughout this past week, I've been busy experimenting with PixiJS and other JS libraries such as ThreeJS. I think that we can easily build the web application with PixiJS and NodeJS as a possibility in case we want to make player connectivity functionality, with no actual need for a game engine. Having that said, we know that it might be a challenge to accomplish so many things as we talked about in the document, but that's why we've commited to at least work on the Night Cycle and improving it, which is already a lot of work. The Day Cycle and secondary concept (badges/achievements) are something to be thought about in the future of the game on the longer run. As for the TODOS this next week, these are (not necessarily in order): - Finishing up the...