In the lecture this week we did a low fidelity prototype for a game. We tested it out and added some rules to see how it affects the game design, the playing, etc. It was very helpful to understand issues and to see which parameters work together or not. After this, we made a paper prototype for our own game. We now do some research questions to evaluate different parameters of our game. In addition, we are also beginning on a digital prototype. From tomorrow we will already test our different versions on persons from our focus group.
//Melanie
//Melanie
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