Skip to main content
Hey :)

This week we have had a workshop with our focus group to get some new ideas and feedback on things we weren't sure about in our game. We gathered all information resulting from the workshop in a document. We updated our design document, it had a lot of space for improvement and included the outcome of the workshop. This week we also had a meeting with our artists and we have set up a plan for what is priority or not.

//Melanie

Comments

Popular posts from this blog

Working On The Idea

Last week we had many ideas and finally chose one. In this week's lab we talked more about our idea in detail for the first time. We realized that our visions converged quite a bit, and this led to discussions, also with the professor. Without going into the details of the concept here, my view on our game idea was that the player has to deal with the villagers (npcs) for multiple days and nights. During this time he gets to know their personalities, and learns about their preferences and interests. Like this he can make them happy during the dialogues, and so he is finally able to cure them during the night. the player character is not strong enough to defeat / weaken an angry / aggressive and therefore strong villager (in his monster transformation) during the night! Therefore the player has to survive multiple nights, and has to progress quickly during the daytime. This also opens new possibilities for the nighttime gameplay: the player has to hide and run away from strong mo...

MOJO

This week we were at the MOJO event! People got to play our game and everyone seemed to enjoy it which was fun to see! It was also nice to try out the other group's games and see what they had done. //Melanie

MOJO

Everyone that tried our game, kinda liked it. We just had an small issue with the colors chosen for each respective monster, they weren't different enough!  Glad to participate in this event !!   Francisco