Hello! Tomorrow is the class before the design documents delivery. We have already delivered the documents and tomorrow we will confirm everything is fine with the professor.
Furthermore, the game development keeps being done and everything is being enhanced. We were able to fix all collisions in the game, as well as add other elements to the game that help giving the player more feedback about his game status. Furthermore, we have already a draft of the background map, which we're going to use from now on due to other elements calculation.
Next big steps are introducing ALL static elements to the map (still need to have this, but use placeholders), adding game-level organization and progression (waves of monsters, stronger monsters, new monsters) and adding monster sight / monster awareness / monster attacks.
About what we still need from designers:
Designs: the 4 perspectives of the monsters (normal and angry), static elements on map, finished map, solving the daylight problem
Fine-tuned designs we still don't have: animating the player drawing weapon, animating player walking, animating monsters walking
Thank you for reading
~evoll~
Furthermore, the game development keeps being done and everything is being enhanced. We were able to fix all collisions in the game, as well as add other elements to the game that help giving the player more feedback about his game status. Furthermore, we have already a draft of the background map, which we're going to use from now on due to other elements calculation.
Next big steps are introducing ALL static elements to the map (still need to have this, but use placeholders), adding game-level organization and progression (waves of monsters, stronger monsters, new monsters) and adding monster sight / monster awareness / monster attacks.
About what we still need from designers:
Designs: the 4 perspectives of the monsters (normal and angry), static elements on map, finished map, solving the daylight problem
Fine-tuned designs we still don't have: animating the player drawing weapon, animating player walking, animating monsters walking
Thank you for reading
~evoll~
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