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Prototype and Player Feedback week

The prototype is now at a point where we can present it to the players. We have worked very hard in the past weeks to deliver this so we're proud of the result. Despite this, we still want to make it way much more functional than it is right now because we haven't implemented a challenge yet besides shooting thin air. We'll work on the colliders, monster damage and items' damage soon. For now, the player presentation/controls are mostly ready, and some collider code has been started but we had some problems with these so we had to rollback this.

Stay tuned! Tomorrow will be our Player Feedback session where we'll test our control and presentation options: "Do you like it?", "What can be improved?", "What would you like to see more in our game?", etc.

~evoll~

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