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we are tackling the mojo planning and continue working on the prototype. i will implement a more constrained gun aiming this weekend. earlier this week i brought back the fog into the game and implemented a timer clock where the clockhand moves. joao refined it and combined it with a countdown.
Philipp

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READY!

We are officially ready for the MOJO, which is happening in a few hours! We wanted to have implemented some more features, such as the sounds and the whistle action, but unfortunately we did not have time. However, the game seems to be pretty fun to play and people that we are showing this and letting them play actually like it! Let's go! See you tomorrow @MOJO! ~ evoll ~

João (evoll) presentation

Hello! My name is João (nickname: evoll) and I will be one of the game developers, alongside with my colleagues. I am Portuguese and I live in Sintra. I am currently pursuing my (MEIC) Master's Degree in Cybersecurity and possibly Games now, so I've chosen to do the Game Development Methodology course. I hope to learn more about how to make good games that captivate people and make them want more of it in the end! I've done the BrainHex test (available at http://survey.ihobo.com/BrainHex/ ) and my result was Conqueror-Achiever , as shown in the image below: A description of every class can be found in this link, just search for "BrainHex Classes" in the right tab and you'll find it: https://blog.brainhex.com/ Furthermore, I would like to announce that we will be having a new group member soon, so stay tuned for our new posts! ~ evoll ~

MOJO

This week we were at the MOJO event! People got to play our game and everyone seemed to enjoy it which was fun to see! It was also nice to try out the other group's games and see what they had done. //Melanie